3D Multimedia System Design Project
日期 | Lecturer | Topic | Lectures | Record | |
---|---|---|---|---|---|
2/18 | 簡韶逸 教授 | Introduction | syllabus, slide | ||
2/25 | 李潤容 教授 | GPU architecture and pipeline introduction | Introduction, Transformation and Lighting | Introduction, Transformation and Lighting - Part 1 | |
3/4 | 李潤容 教授 | GPU architecture and pipeline introduction | Transformation and Lighting | Transformation and Lighting - Part 2 | |
3/11 | 李潤容 教授 | GPU architecture and pipeline introduction | Rasterization and HSR | Rasterization and HSR | |
3/18 | 李潤容 教授 | GPU architecture and pipeline introduction | Texture Mapping and Fragment Tests | Texture Mapping and Fragment Tests | |
3/25 | 簡韶逸 教授 | GPU programming | Introduction to OpenGL Shading Language | Introduction to OpenGL Shading Language | |
4/1 | 簡韶逸 教授 | GPU programming | OpenGL ES Lab, OpenGL ES Tips | OpenGL ES Lab | |
4/8 | 簡韶逸 教授 | Mobile graphics | Mobile Graphics | Mobile Graphics | |
4/15 | 張鈞法 教授 | GPGPU in OpenCL | GPGPU in OpenCL | GPGPU in OpenCL | |
4/22 | 張鈞法 教授 | GPGPU in OpenCL | GPGPU in OpenCL(Lab) | ||
4/29 | 簡韶逸 教授 | 3D Display | 3D Display, 3D Acquisition | ||
4/29 | Final Project Descriptions | ||||
5/6 | 范倫達 教授 | Geometry Subsystem Design | Geometry Subsystem Design |